What you would learn in Introduction to object oriented programing course?
This course is intended to help beginners to master the basics of object-oriented programming. The course covers the topics related to Introduction to Programming I and introduction to programming II, which are typically taught in universities. This course is also going to focus on simple data structures, as well as sorting algorithms. The following lessons will cover more sophisticated data structures, including binary search trees and hashing tables. This series of videos aims to provide future programmers with all the tools needed to begin their learning journey. We will not just teach the basics of writing code but also the internal workings of the machines in which we write code to help students succeed within the industry.
The method of teaching used in the video series follows the learn by examples method. We will first go over the subject that is being discussed, create some code to display the topic, and then give students mini-projects to them to work on their own. When the students are finished with the task, we'll discuss the solution together.
After the lecture portion of the course is finished, we'll continue to work on more significant projects to strengthen the programming process and make sure that students can think like a programmer, not simply write code.
Hello, World program.
The programming process.
Control statements for control (if you want to switch between / otherwise switches).
Loops (for Loops (for)
break, continue, return.
Anatomy of a class and its utility.
Write or read to the txt file.
End of semester project (city Database).
scheduled future lectures:
By using Data Structures (in the city Database Project).
Content of the Course:
- Operators, data types Control statements loops, break and continue
- Methods, Arrays String manipulation Recursive methods, String manipulation
- classes or objects that use constructors, objects setters, getters, to string method
- The Inheritance Principle, Polymorphism, Abstract Classes Interfaces, Inheritance.
- Exception handling, Open/read/write files, GUIs
- writing and using basic data structures using array lists, simple data structures
- Learning to think about, research, and design projects as an engineer
- In later lectures, students will be, working with more advanced, working with a more advanced data structures (binary search trees and hash tables)
- in subsequent lectures in later lectures, sorting algorithms
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