What you would learn in Unity Turn-Based Strategy Game - Intermediate C# Coding course?
Are you trying to improve your developing skills and take your project into the future?
Do you enjoy games such as XCOM2 as well as Final Fantasy Tactics?
In this course, you'll improve your skills from basic to advanced and learn the best ways to manage and organize the complexity of a project. You'll develop an individual Grid System and master the most advanced Programming concepts, including; C# generics, C# events, and custom structures. Plus, A* Pathfinding!
Even if you're not keen on turn-based strategy games, these techniques can be applied to other games.
You'll develop turn-based games that include multiple units and grid-based movement and logic. You'll also include AI of enemies, and you'll be writing high-quality code with actions you make.
Writing reusable and easily extensible code.
Learn how to organize an intricate project
Separate the gameplay strategy from animation and visual components
Learn how to write clean code and how to keep your systems separated
You'll need to be comfortable using the Unity editor and possess an intermediate to a basic understanding of C#. You'll be ready to start if you've completed one of our Unity classes (or similar courses).
Content of the Course:
Learn from the Beginner to Advanced.
Learn how to manage and organize an intricate project.
Advanced Programming concepts, such as C# generics, C# events, and custom constructs.
Create a custom Grid System.
Find A* Pathfinding.
Create Actions while writing high-quality code.
Download Unity Turn-Based Strategy Game - Intermediate C# Coding from below links NOW!
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