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What you would learn in Building GUI Applications with Fyne and Go (Golang) course?
Many developers are intimidated by the thought of creating an application for desktop use, likely due to the growth of web-based applications. Indeed, some universities' computer science courses do not even give an entire program for creating GUI applications, which is unfortunate.
Go, also known as Golang, has rapidly risen in popularity in the last decade and has grown very popular in creating REST APIs, backend applications, and network software. One question that is often asked online, however, is how to create an application for desktop use with Go. FItwas the norm to use Qt and CGO bindings. For a long time. However, several years ago, a new project was born - which makes it simple to create GUI applications using pure Go and is called The Fyne project. Fyne is a project built on the idea that it should be completely free and straightforward to build an application that runs on any platform without modification or adaptation. Fyne applications are installed as regular apps on all platforms and offer excellent performance and a great user experience.
With Fyne it is possible to write your code one time in pure Go and deliver software running with Mac OSX, Windows, Linux, Android devices, iOS devices, and WebAssembly on the web.
This course will provide the foundations for building a GUI application using pure Go. We will discuss:
Making Desktop applications: we'll develop two of them: A MarkDown editor as well as an application that lets users monitor (fictional) Gold investments and obtain real-time data on Gold prices.
We will be covering:
How do you use the Fyne Canvas
How do I collaborate with Fyne Windows
How you can make use of (and alter) Widgets, such as labels, dialogs, text in forms, input fields, and tables
How can you verify user input?
How do we retrieve outside resources off remote servers and use them to build our application?
What containers can be used to arrange objects in the window
How can you integrate an SQLite database within an application for desktops
How do you create customized menu items that can be linked to them to specific actions
How do you read and write data from your application
How to write and read preferences
How do you bundle assets (e.g., images) into a Fyne application
How do you build one single binary using an icon that is custom
How do you sign a Mac OS X application for distribution
Content of the Course:
Learn to create GUI applications with Go and Fyne
Find out how to make your application display widgets that are common to all applications.
Learn how to preserve the state of your application using an embedded database
Find out how you can get the resources you need to call your application online
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