What you would learn in Create a Mini Map in Unreal Engine 5 course?
Learn how to design a Mini Map with the style of Final Fantasy XIV in Unreal Engine 5! This instruction will give you the basic concepts to create Mini Maps, but we will also enhance it by using Materials and UMG elements to give it a nice look!
We will look at how Mini Maps works in games and then consider the best way to make one of our own.
We'll continue to develop our Blueprints which is the Visual Programming Language of Unreal Engine created for artists and programmers to be able to program anything within Unreal.
We will then learn to design User Interfaces by using UMG, the Unreal Engine's system that allows us to design HUDs as well as interfaces for our mini Map.
We will also be taught how to make Materials that our Interface could use to display the current state of play during play.
We will then explore more advanced topics like Blueprint communication to design the Blueprint, which can be used to communicate with different classes. This is of utmost importance and should be learned to design an original game. Through this tutorial, you'll be able to comprehend how different Blueprints interact with one another and develop more intricate mechanisms for your game.
- Learn to make Blueprints in Unreal Engine 5
- Learn to create User Interfaces
- Learn to perform Blueprint Communication
- Learn to design your own Mini Map for your own game
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