What you would learn in Make a Ninja Survival game for mobile in Unity® and Blender! Course?
Through this class, you'll learn how to design a Ninja game that you can play on your mobile device using Unity(r) and Blender. This course is unique in that we create both the software and the design of games from scratch. We will teach you the basics of designing the game, programming it, and modeling an interactive game.
You first design the game and its features using Unity(r). Learn how to program using C# and build video game levels. Do not worry that you've never written code before. The course will start with the basics and build up the game as time progresses.
The reason Unity(r)?
Unity(r) is among the most well-known platforms for game development. You can utilize Unity(r) to develop 2D and 3D games. Unity(r) is multi-platform, meaning it's simple to work alongside other platforms.
You then create the artwork for the game In Blender. You design every art asset needed for the game. You are taught how to integrate your work in Blender to Unity(r).
What is Blender?
Unlike Unity(r), Blender is a well-known production software that is free to download. A blender is a groundbreaking tool for creating 3D artwork digitally. With Blender, you can create art assets for games as we did in this course.
Is this course suitable for me?
If you're not a professional artist, there are ways to create basic art models. You've seen Axiom Verge and Stardew Valley, which are games that have made millions of dollars. Did you know that just one person created each one?
It usually takes a group of people to create games. But the game's creators, Thomas Happ and Eric Barone made their game and created the design on their own. Today, they're millionaires. You can do it, too.
Course Content:
- Create a Ninja Survival game for mobile using Unity(r).
- C# is the language used to code C#.
- Utilize Blender to navigate the interface.
- Integrate artwork from Blender. Integrate Blender art into Unity(r).
- Create video game levels.
- UV map and then unwrap your models.
- Make the materials you want to use.
- Learn the fundamentals of animation.
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