
What you would learn in the Programming C# 10 course?
C# is undeniably one of the most flexible programming languages that engineers can use the present. Through this comprehensive guide, you'll discover how effective it is that the mix between C# with .NET could be. The author Ian Griffiths guides you through C# 10.0 and. NET's six fundamentals and strategies to create cloud web, desktop, and desktop applications.
Written for programmers with experience, This book offers a variety of code examples that will aid you in working with the fundamentals of C#, such as generics, LINQ, and Asynchronous programming capabilities. You'll be up-to-date regarding .NET 6, as well as the most recent C# 9.0 and 10.0 enhancements, which include records, improved pattern matching, and new features that aim to reduce "ceremony" to improve productivity.
- Learn the ways .NET has changed over the latest releases and find out what this can mean for the development of apps
- Choose the suitable C# language features for any job
- Learn when to utilize the new features and when you should use older features
- Explore the available variety of functions. NET's class libraries
- Find out how to make use of these library libraries for practical programming tasks
- Discover a variety of minor enhancements to .NET which increase the expressiveness
Course Content:
- Preface
- Who This Book Is For
- Conventions Used in This Book
- Using Code Examples
- O’Reilly Online Learning
- How to Contact Us
- Acknowledgments
- 1. Introducing C#
- Why C#?
- Managed Code and the CLR
- C# Prefers Generality to Specialization
- C# Standards and Implementations
- Many .NETs
- Release Cycles and Long Term Support
- Target Multiple .NET Versions with .NET Standard
- Visual Studio, Visual Studio Code, and JetBrains Rider
- Anatomy of a Simple Program
- Writing a Unit Test
- Namespaces
- Classes
- Unit Tests
- Summary
- Why C#?
- 2. Basic Coding in C#
- Local Variables
- Scope
- Variable Name Ambiguity
- Local Variable Instances
- Statements and Expressions
- Statements
- Expressions
- Comments and Whitespace
- Preprocessing Directives
- Compilation Symbols
- #error and #warning
- #line
- #pragma
- #nullable
- #region and #endregion
- Fundamental Data Types
- Numeric Types
- Booleans
- Strings and Characters
- Tuples
- Dynamic
- Object
- Operators
- Flow Control
- Boolean Decisions with if Statements
- Multiple Choice with switch Statements
- Loops: while and do
- C-Style for Loops
- Collection Iteration with foreach Loops
- Patterns
- Combining and Negating Patterns
- Relational Patterns
- Getting More Specific with when
- Patterns in Expressions
- Summary
- Local Variables
- 3. Types
- Classes
- Static Members
- Static Classes
- Records
- References and Nulls
- Banishing Null with Non-Nullable References
- Structs
- When to Write a Value Type
- Guaranteeing Immutability
- Record Structs
- Class, Structs, Records, or Tuples?
- Members
- Accessibility
- Fields
- Constructors
- Deconstructors
- Methods
- Properties
- Operators
- Events
- Nested Types
- Interfaces
- Default Interface Implementation
- Enums
- Other Types
- Anonymous Types
- Partial Types and Methods
- Summary
- Classes
- 4. Generics
- Generic Types
- Constraints
- Type Constraints
- Reference Type Constraints
- Value Type Constraints
- Value Types All the Way Down with Unmanaged Constraints
- Not Null Constraints
- Other Special Type Constraints
- Multiple Constraints
- Zero-Like Values
- Generic Methods
- Type Inference
- Generics and Tuples
- Inside Generics
- Summary
- 5. Collections
- Arrays
- Array Initialization
- Searching and Sorting
- Multidimensional Arrays
- Copying and Resizing
- List
- List and Sequence Interfaces
- Implementing Lists and Sequences
- Implementing IEnumerable with Iterators
- Collection
- ReadOnlyCollection
- Addressing Elements with Index and Range Syntax
- System.Index
- System.Range
- Supporting Index and Range in Your Types
- Dictionaries
- Sorted Dictionaries
- Sets
- Queues and Stacks
- Linked Lists
- Concurrent Collections
- Immutable Collections
- Summary
- Arrays
- 6. Inheritance
- Inheritance and Conversions
- Interface Inheritance
- Generics
- Covariance and Contravariance
- System.Object
- The Ubiquitous Methods of System.Object
- Accessibility and Inheritance
- Virtual Methods
- Abstract Methods
- Inheritance and Library Versioning
- Sealed Methods and Classes
- Accessing Base Members
- Inheritance and Construction
- Record Types
- Records, Inheritance, and the with Keyword
- Special Base Types
- Summary
- 7. Object Lifetime
- Garbage Collection
- Determining Reachability
- Accidentally Defeating the Garbage Collector
- Weak References
- Reclaiming Memory
- Garbage Collector Modes
- Temporarily Suspending Garbage Collections
- Accidentally Defeating Compaction
- Forcing Garbage Collections
- Destructors and Finalization
- IDisposable
- Optional Disposal
- Boxing
- Boxing Nullable
- Summary
- Garbage Collection
- 8. Exceptions
- Exception Sources
- Exceptions from APIs
- Failures Detected by the Runtime
- Handling Exceptions
- Exception Objects
- Multiple catch Blocks
- Exception Filters
- Nested try Blocks
- finally Blocks
- Throwing Exceptions
- Rethrowing Exceptions
- Failing Fast
- Exception Types
- Custom Exceptions
- Unhandled Exceptions
- Summary
- Exception Sources
- 9. Delegates, Lambdas, and Events
- Delegate Types
- Creating a Delegate
- Multicast Delegates
- Invoking a Delegate
- Common Delegate Types
- Type Compatibility
- Behind the Syntax
- Anonymous Functions
- Captured Variables
- Lambdas and Expression Trees
- Events
- Standard Event Delegate Pattern
- Custom Add and Remove Methods
- Events and the Garbage Collector
- Events Versus Delegates
- Delegates Versus Interfaces
- Summary
- Delegate Types
- 10. LINQ
- Query Expressions
- How Query Expressions Expand
- Supporting Query Expressions
- Deferred Evaluation
- LINQ, Generics, and IQueryable
- Standard LINQ Operators
- Filtering
- Select
- SelectMany
- Chunking
- Ordering
- Containment Tests
- Specific Items and Subranges
- Aggregation
- Set Operations
- Whole-Sequence, Order-Preserving Operations
- Grouping
- Joins
- Conversion
- Sequence Generation
- Other LINQ Implementations
- Entity Framework Core
- Parallel LINQ (PLINQ)
- LINQ to XML
- IAsyncEnumerable
- Reactive Extensions
- Summary
- Query Expressions
- 11. Reactive Extensions
- Fundamental Interfaces
- IObserver
- IObservable
- Publishing and Subscribing with Delegates
- Creating an Observable Source with Delegates
- Subscribing to an Observable Source with Delegates
- Sequence Builders
- Empty
- Never
- Return
- Throw
- Range
- Repeat
- Generate
- LINQ Queries
- Grouping Operators
- Join Operators
- SelectMany Operator
- Aggregation and Other Single-Value Operators
- Concat Operator
- Rx Query Operators
- Merge
- Windowing Operators
- The Scan Operator
- The Amb Operator
- DistinctUntilChanged
- Schedulers
- Specifying Schedulers
- Built-in Schedulers
- Subjects
- Subject
- BehaviorSubject
- ReplaySubject
- AsyncSubject
- Adaptation
- IEnumerable and IAsyncEnumerable
- .NET Events
- Asynchronous APIs
- Timed Operations
- Interval
- Timer
- Timestamp
- TimeInterval
- Throttle
- Sample
- Timeout
- Windowing Operators
- Delay
- DelaySubscription
- Reaqtor—Rx as a Service
- Summary
- Fundamental Interfaces
- 12. Assemblies
- Anatomy of an Assembly
- .NET Metadata
- Resources
- Multifile Assemblies
- Other PE Features
- Type Identity
- Loading Assemblies
- Assembly Resolution
- Explicit Loading
- Isolation and Plug-ins with AssemblyLoadContext
- Assembly Names
- Strong Names
- Version
- Version Numbers and Assembly Loading
- Culture
- Protection
- Target Frameworks and .NET Standard
- Summary
- Anatomy of an Assembly
- 13. Reflection
- Reflection Types
- Assembly
- Module
- MemberInfo
- Type and TypeInfo
- MethodBase, ConstructorInfo, and MethodInfo
- ParameterInfo
- FieldInfo
- PropertyInfo
- EventInfo
- Reflection Contexts
- Summary
- Reflection Types
- 14. Attributes
- Applying Attributes
- Attribute Targets
- Compiler-Handled Attributes
- CLR-Handled Attributes
- Defining and Consuming Attributes
- Attribute Types
- Retrieving Attributes
- Metadata-Only Load
- Summary
- Applying Attributes
- 15. Files and Streams
- The Stream Class
- Position and Seeking
- Flushing
- Copying
- Length
- Disposal
- Asynchronous Operation
- Concrete Stream Types
- One Type, Many Behaviors
- Random Access and Scatter/Gather I/O Without Stream
- Text-Oriented Types
- TextReader and TextWriter
- Concrete Reader and Writer Types
- Encoding
- Files and Directories
- FileStream Class
- File Class
- Directory Class
- Path Class
- FileInfo, DirectoryInfo, and FileSystemInfo
- Known Folders
- Serialization
- BinaryReader, BinaryWriter, and BinaryPrimitives
- CLR Serialization
- JSON
- Summary
- The Stream Class
- 16. Multithreading
- Threads
- Threads, Variables, and Shared State
- Thread-Local Storage
- The Thread Class
- The Thread Pool
- Thread Affinity and SynchronizationContext
- ExecutionContext
- Synchronization
- Monitors and the lock Keyword
- SpinLock
- Reader/Writer Locks
- Event Objects
- Barrier
- CountdownEvent
- Semaphores
- Mutex
- Interlocked
- Lazy Initialization
- Other Class Library Concurrency Support
- Tasks
- The Task and Task Classes
- Continuations
- Schedulers
- Error Handling
- Custom Threadless Tasks
- Parent/Child Relationships
- Composite Tasks
- Other Asynchronous Patterns
- Cancellation
- Parallelism
- The Parallel Class
- Parallel LINQ
- TPL Dataflow
- Summary
- Threads
- 17. Asynchronous Language Features
- Asynchronous Keywords: async and await
- Execution and Synchronization Contexts
- Multiple Operations and Loops
- Returning a Task
- Applying async to Nested Methods
- The await Pattern
- Error Handling
- Validating Arguments
- Singular and Multiple Exceptions
- Concurrent Operations and Missed Exceptions
- Summary
- Asynchronous Keywords: async and await
- 18. Memory Efficiency
- (Don’t) Copy That
- Representing Sequential Elements with Span
- Utility Methods
- Stack Only
- Representing Sequential Elements with Memory
- ReadOnlySequence
- Processing Data Streams with Pipelines
- Processing JSON in ASP.NET Core
- Summary
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