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What you would learn in Unity Game Tutorial: Battleships 3D course?
In this course, you'll be taught how to make Battleships 3D with Unity Engine. Pen and Paper games like Battleships are trendy, whether on mobile or computer. I'll walk you through step-by-step how to make Battleships 3D.
This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and I'll help as best as I can.
If you're a beginner, you might have difficulties following the course; however, the videos will take you through the entire process. Remember that you can only improve your skills when you practice and keep learning!
Therefore, we design Systems that allow us to have the freedom to:
Mechanism for placing the entire Battleships in 3D. 3D
A state machine to manage all the players/CPUs
The game of the turn
AI that can play entirely on its own
We create a playfield
we design a GameManager
We create the main menu that we choose who would like to play
we create a game-over scene panel
Materials for Courses
I will provide the following materials included in the Course:
5x ship 3D model
1x Rocket 3D Model
7x Button Graphics 2D
1x Water Texture Tile able 2D
You must create the code yourself; I do not supply the scripts in the end!
All other graphics used for Menu's Icons, Menu, Images, or Buttons require you to create them. All documents I offer are to be used for educational purposes only, and they shouldn't be included in the final version of your release!
At the end of this course, you can play an entirely functional Battleships3D game.
Content of the Course
How do you create an entirely functional Battleships 3D game with Unity?
We look at C# classes, functions variables, arrays loops, lists, and more.
Raycasting to check physical checks.
Animation of UV textures using code that allows animated Water.
How AI operates and how it plays by itself.
Download Unity Game Tutorial: Battleships 3D from below links NOW!
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