What you would learn in UnrealEngine5 C++ : One Course Solution For Extending Editor course?
Learn all you need to know about expanding the editor of Unreal and creating custom menu entries, slate widgets, an extended world outliner, creating custom icons, and more to increase your project and team's efficiency.
In the first part of the course, we'll focus on the actions toofssets. We'll begin with exploring the existing scripting libraries like UEditorAssetLibrary and UEditirUtilityLibrary in Unreal to help us achieve some basic quick asset actions.
We'll also look at ways to integrate our customized menu entries to assist us in searching and eliminating unneeded assets as well as empty folders whenever we click the right mouse button on a folder. With this capability, we'll dive into slate and build different slate widgets using a customized editor tab we've created and registered. We'll also go over how to use EditorUtilityWidgets and develop our algorithms to enable us to build materials out of code quickly.
In the next part of the second part of this course, we'll use this combination EditorUtilityWidgets and EditorActorSubsystem to aid us in actor batch selection and duplication of actor batch and randomize the actor transform. We'll then apply the techniques and information we've gained to design actors selection locks using the extending levels editor's actor menu, customized editor hotkeys, and an extension of the world outliner.
In the end, you'll be able to design any editor tool that either you or the group requires to improve efficiency when working in Unreal.
Content of the Course:
- Expand the editor menus with various modules
- Explore the editor's scripting libraries such as EditorAssetLibrary and EditorUtilityLibrary
- Write code for the slate to build slate widgets that can be customized to include editor functions.
- Create an editor tab with a custom design to display slate widgets
- Make materials and connect pins via code
- Create customized editor hotkeys that activate custom functions
- The Extend Browser's Menu for Content Extension
- Extend the Actor Selection Menu
- Extend World Outliner
- Customize icons to be used as elements of the UI
Download UnrealEngine5 C++ : One Course Solution For Extending Editor from below links NOW!