What you would learn in Complete Web & Mobile Designer in 2022: UI/UX, Figma, +more course?
Updated with all the latest design tools and the top techniques for 2022! Join an online community of more than 600,000+ students and industry experts employed at Silicon Valley and Toronto for top companies. A skilled Designer is getting increasingly difficult to find, and it's not uncommon to see designers earning an average of $160,000+ in salary due to it being an essential talent. We'll show you how to be successful! Utilizing the most recent techniques employing the latest best practices in Web Design and Mobile Design and the latest best practices in User Interface as well as UX Experience Design (UI/UX), this course is focused on taking you from a blank slate to a stage where you can be hired or get freelance contracts. We will utilize in-demand tools such as Figma to demonstrate how to complete the process from start to end. Students who have taken Andrei's classes are now employed at Google, Tesla, Amazon, Apple, IBM, JP Morgan, Facebook, and other top tech companies.
The course also includes 100+ assets and designs that you can download and modify to suit your needs for future projects. We are confident that this is the complete online resource for Design abilities!
The program will be highly hands-on in that we guide you from beginning to the end of working as a designer through to learning how to design professional designs and then convert these into applications or websites with HTML as well as CSS.
The topics covered in this course include...
03 Web & Mobile Design Principles + Design vs. Web Development
01 START OFF Structure, Inspiration, and Sketching
Introduction to sketching
Sketching UX flows
How do you stay motivated?
Where can I find inspiration online?
3. User Flows
What are the flows of users?
The rules of the road
Accelerating our workflow by using components
Designing your flows for users (Registration) Part 1.
Designing the user flow we want to create (Search) Part 2.
Designing the user flow we want to create (Checkout) Part 3.
An intro to sitemaps
The process of creating a basic sitemap
What should you be doing before launching
The process of creating the sitemap (part 1)
Making an online Sitemap (part 2)
Tips for getting started
02 EXPLORE and ITERATE Wireframes, Prototyping as well as Feedback
What is a wireframe?
How can I create wireframes?
The speed of your workflow can be improved in Figma
Making our home page
The creation of a page for a product
Making a checkout webpage
Essential prototyping in Figma (Device and Triggers)
Prototyping the basics of Figma (Actions)
Prototyping the basics of Figma (Overflow)
Essential prototyping in Figma (Presentation plus Collaboration)
Linking up a simple user flow using Figma
Small interactions are being developed using Figma.
3. Feedback is needed
Why is feedback so important?
How do you get constructive feedback
03 Visual Design Conceptual Theory and Accessibility
1. Grids + SpacSpacing Grid and Spacing Basics
Reactive Grids within Figma
Making our grid using Figma
The grid's rules
Basics of Typography Part 1.
The typefaces that match an age
Basics of Typography Part 2.
Making the right choice of typeface
Typography Basics Part 3
Selecting the typeface
Does your typeface suit your scenario?
Expanding an existing system
Selecting typefaces from Google Fonts
Then narrow your typography options
The creation of a type system using Figma
Essential questions to inquire about before selecting colors
Practical tips for creating color palettes
Making an unichromatic color palette
By using our easy color palette
Expanding the color palette of a strict color scheme
Designing our color scheme
4. Forms + UI Elements
What are the UI elements?
Good practices Part I Part 1: Forms
Best practices Part 2: Inputs Part 1.
Best practices Part 2: Inputs Part 2.
Best practices Part 2: Inputs Part 3.
Best practices Part 2: Inputs Part 4.
Good practices 3 The Buttons
How do you create components in Figma
Utilizing atomic elements in Figma
Utilizing Instances in Figma
Making edits to instances to design new elements
Utilizing constraints to design flexible components
Forms to register in Figma
5. Imagery and Iconography
Techniques and resources to create unique visual assets
Working with images using Figma Part 1
Working with images using Figma Part 2
Making illustrations with Figma
Using Figma plugins to find Icons quickly
We can create our custom icons
Accessibility is what it's all about.
Accessibility patterns in visual form (Part 1)
Tools that make your design easily accessible
Accessibility patterns in visual form (Part 2)
04 DESIGN EXPLORATION Application Design + Design Systems
1. Design Patterns
What are patterns of design?
Why are design patterns important?
How do you apply patterns for design?
Design patterns that are analyzed together
The process of analyzing and selecting design patterns in conjunction
2. Mobile Design
Mobile design best practices (Part 1)
Mobile design best practices (Part 2)
3. Utilizing Visual Design
Style exploration (Navigation)
Style exploration (Cards)
Style exploration (Interests)
Style exploration (New elements)
It is vital to move
Motion has a purpose.
Intro to Smart Animation
Showing the potential of Smart Animate
How do you define microinteractions?
What are they, and why are they so important?
Making the micro interaction we want to create (Part 1)
The creation of ourselves microinteractions (Part 2)
Utilizing Figmotion (Part 1.)
Utilizing Figmotion (Part II)
05 Putting it all Together - Using the Design System and Hi-Fi prototyping using Figma
1. Design Systems
What is a design system?
The Foundation (grids as well as spacSpacingundation (typography)
Recipes (card layouts)
2. Final Compositions
Using our design system (Search)
Using our design system (Product Description)
Using our design system (Cart)
06 06 FIGMA to the website (take the Figma design and convert it into an active website by using CSS and HTML)